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- mrGeomShaderObject in MAX 2012 64bit
by Alphakanal on Mon Jul 04, 2011 14:09 pm
- 6 Replies
- 3880 Views
- Last post by Alphakanal
on Tue Jul 24, 2012 20:27 pm
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- mia_material_x - wasser
by Shredd0r on Thu Mar 29, 2012 2:39 am
- 18 Replies
- 2661 Views
- Last post by haggi
on Mon May 21, 2012 14:09 pm
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- Halb transparenter Spiegel mit Brechung
by Shredd0r on Sun Apr 15, 2012 22:19 pm
- 10 Replies
- 1674 Views
- Last post by Shredd0r
on Sat Apr 21, 2012 13:04 pm
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- mia_physicalsky - no ground
by Shredd0r on Thu Mar 22, 2012 22:32 pm
- 7 Replies
- 825 Views
- Last post by Shredd0r
on Sat Mar 24, 2012 20:58 pm
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- welcher skin shader für renderpasses?
by loopon on Sat Mar 24, 2012 11:19 am
- 0 Replies
- 1149 Views
- Last post by loopon
on Sat Mar 24, 2012 11:19 am
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- Mia_Mat und Lichtaufnahme
by Mika on Thu Nov 18, 2010 11:20 am
- 11 Replies
- 2093 Views
- Last post by mtea
on Sun Nov 21, 2010 15:07 pm
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- anisotropic_patterns
by eris23 on Mon Nov 15, 2010 13:32 pm
- 3 Replies
- 809 Views
- Last post by eris23
on Wed Nov 17, 2010 16:14 pm
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- HDR-Skylight, Render-Elements schwarz
by crossover on Thu Nov 11, 2010 17:32 pm
- 2 Replies
- 738 Views
- Last post by Mika
on Thu Nov 11, 2010 20:30 pm
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- bokeh shader -> blur ->feiner darstellen
by Mika on Mon Nov 01, 2010 17:17 pm
- 1 Replies
- 765 Views
- Last post by banned
on Tue Nov 02, 2010 3:15 am
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- Occlusion Probe Rays für Environment und normales AO
by jb_alvarado on Tue Jun 01, 2010 10:18 am
- 0 Replies
- 768 Views
- Last post by jb_alvarado
on Tue Jun 01, 2010 10:18 am
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- Override Material für Objekte und Materialien?
by mtea on Sun Apr 18, 2010 20:29 pm
- 1 Replies
- 629 Views
- Last post by mtea
on Sun Apr 18, 2010 20:49 pm
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- SSS Fast Material einschalten
by Alpenshiva on Mon Feb 22, 2010 13:21 pm
- 3 Replies
- 890 Views
- Last post by Alpenshiva
on Fri Mar 05, 2010 10:57 am
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- Parti Volumen als einzelnen Pass
by mtea on Tue Feb 16, 2010 11:13 am
- 8 Replies
- 975 Views
- Last post by mtea
on Wed Feb 17, 2010 18:43 pm
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- OIL Shader von Binary Alchemy
by banned on Fri May 15, 2009 10:22 am
- 2 Replies
- 859 Views
- Last post by saschi0815
on Thu Dec 10, 2009 19:04 pm
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- BA Shader collection Oily Problem
by saschi0815 on Wed Dec 09, 2009 17:09 pm
- 11 Replies
- 1217 Views
- Last post by saschi0815
on Thu Dec 10, 2009 18:59 pm
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- Pro Material Carpaint.
by Seeda on Wed Nov 25, 2009 10:22 am
- 5 Replies
- 888 Views
- Last post by jb_alvarado
on Wed Nov 25, 2009 14:17 pm
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- So funktioniert Parti-Volumen
by banned on Fri Dec 15, 2006 13:58 pm
- 15 Replies
- 5017 Views
- Last post by Secret_Service2
on Mon Nov 23, 2009 21:18 pm
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- XRay Shader ?
by Seeda on Tue Nov 17, 2009 11:55 am
- 2 Replies
- 710 Views
- Last post by Seeda
on Tue Nov 17, 2009 14:23 pm
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- Dispersions shader ?
by Seeda on Sun Jan 07, 2007 15:05 pm
- 38 Replies
- 7272 Views
- Last post by banned
on Fri Nov 13, 2009 23:34 pm
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- mib_cie_d und mib_blackbody in max 2010 freischalten
by jonas on Fri May 15, 2009 10:02 am
- 18 Replies
- 1797 Views
- Last post by Massaka
on Thu Nov 05, 2009 14:32 pm
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- mental ray mat + material ID
by nizon on Mon Oct 12, 2009 16:42 pm
- 0 Replies
- 654 Views
- Last post by nizon
on Mon Oct 12, 2009 16:42 pm
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- SSS Fast Skin + geht nicht in Max 2010
by Seeda on Sun May 03, 2009 12:24 pm
- 5 Replies
- 1319 Views
- Last post by Seeda
on Mon Sep 14, 2009 13:02 pm
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- Holz Shader
by opaque on Fri Sep 04, 2009 12:18 pm
- 0 Replies
- 763 Views
- Last post by opaque
on Fri Sep 04, 2009 12:18 pm
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- XYZ Objektkoordinaten eine eindeutige Farbe zuweisen
by jb_alvarado on Wed Sep 02, 2009 12:03 pm
- 2 Replies
- 670 Views
- Last post by jb_alvarado
on Wed Sep 02, 2009 12:25 pm
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- mental ray shader update für 3dsmax2009
by banned on Thu Apr 17, 2008 18:50 pm
- 4 Replies
- 1290 Views
- Last post by Wobi
on Tue Aug 25, 2009 19:21 pm
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- Point-Based Color Bleeding
by jb_alvarado on Sun Aug 02, 2009 12:32 pm
- 11 Replies
- 1194 Views
- Last post by banned
on Mon Aug 03, 2009 18:59 pm
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- shining glass/perspex-boxes
by incal on Tue Jul 14, 2009 10:03 am
- 4 Replies
- 982 Views
- Last post by incal
on Wed Jul 15, 2009 11:32 am
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- How to return a struct from my shader?
by waltherg on Tue Jul 07, 2009 20:26 pm
- 6 Replies
- 1113 Views
- Last post by waltherg
on Fri Jul 10, 2009 12:19 pm
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- How to use misss_fast_shader_x?
by waltherg on Tue Jun 09, 2009 16:46 pm
- 2 Replies
- 1476 Views
- Last post by waltherg
on Wed Jun 10, 2009 13:11 pm
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- Raymarching Test renderings
by banned on Sat Dec 09, 2006 12:21 pm
- 1 Replies
- 1725 Views
- Last post by Ringo
on Thu May 14, 2009 13:36 pm
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- mip_rayswitsch_stage neuer Shader !!!
by banned on Sun Apr 19, 2009 16:21 pm
- 3 Replies
- 769 Views
- Last post by madness
on Sun Apr 19, 2009 19:40 pm
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- Shader frei schalten
by Massaka on Thu Mar 26, 2009 14:39 pm
- 3 Replies
- 771 Views
- Last post by michael.reuter
on Fri Mar 27, 2009 12:56 pm
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- Contour Shader im Zeichenstil
by Alpenshiva on Thu Mar 26, 2009 10:30 am
- 3 Replies
- 826 Views
- Last post by banned
on Thu Mar 26, 2009 12:46 pm
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- Tiles shader als Latice ersatz
by Lenny01067 on Sun Mar 01, 2009 2:53 am
- 0 Replies
- 635 Views
- Last post by Lenny01067
on Sun Mar 01, 2009 2:53 am
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- David´s physical Ocean Shader: einschreiben als Beta Tester
by banned on Thu Feb 26, 2009 11:03 am
- 0 Replies
- 1080 Views
- Last post by banned
on Thu Feb 26, 2009 11:03 am
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- DVD-Shader
by revanimus on Sat Feb 07, 2009 1:20 am
- 8 Replies
- 1140 Views
- Last post by banned
on Tue Feb 17, 2009 0:39 am
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- curvature shader / concavity shader für mental ray in 3dsma
by aphexx on Fri Jan 30, 2009 15:02 pm
- 4 Replies
- 894 Views
- Last post by aphexx
on Sat Jan 31, 2009 2:10 am
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- muhHair Shader nun für Max !!!
by banned on Wed Jan 03, 2007 11:35 am
- 88 Replies
- 17620 Views
- Last post by michael.reuter
on Wed Jan 07, 2009 1:39 am
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- 64bit 360° Panoramic shader
by jb_alvarado on Mon Dec 01, 2008 15:11 pm
- 7 Replies
- 1036 Views
- Last post by jb_alvarado
on Tue Dec 02, 2008 11:50 am
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- Car Paint Reflectivity als Renderpass
by michael.reuter on Thu Nov 06, 2008 23:40 pm
- 3 Replies
- 825 Views
- Last post by banned
on Fri Nov 07, 2008 1:13 am
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- Die neusten mr 3.6 Shader hier bei uns komplett !!!
by banned on Wed Oct 17, 2007 10:40 am
- 21 Replies
- 5030 Views
- Last post by composer
on Tue Nov 04, 2008 13:19 pm
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- Environment, Background Switcher & Raytype Switcher
by polytrauma on Mon Oct 27, 2008 15:06 pm
- 12 Replies
- 1625 Views
- Last post by banned
on Tue Oct 28, 2008 22:04 pm
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- Shader freischalten
by olly on Tue Oct 21, 2008 21:54 pm
- 0 Replies
- 696 Views
- Last post by olly
on Tue Oct 21, 2008 21:54 pm
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- sau schnell und gut... Shader Boolean mit Booltrace !!!
by banned on Sat Apr 21, 2007 11:09 am
- 8 Replies
- 2744 Views
- Last post by lennardt
on Wed Oct 15, 2008 17:04 pm
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- 64 Bit Shader wo seit ihr alle?
by banned on Wed Aug 29, 2007 22:33 pm
- 13 Replies
- 1805 Views
- Last post by lennardt
on Wed Oct 15, 2008 10:50 am
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- SHELLAC 3DstudioMAX
by MojaMoja on Sun Oct 12, 2008 9:53 am
- 5 Replies
- 1044 Views
- Last post by MojaMoja
on Sun Oct 12, 2008 14:21 pm
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- Alphamap fuer Polygonkanten per Shader
by lordcraymen on Wed Aug 27, 2008 9:18 am
- 3 Replies
- 855 Views
- Last post by lordcraymen
on Mon Sep 01, 2008 11:13 am
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- SSS Fast Skin Material + MR Sun + Sky
by thiesi on Mon Aug 04, 2008 14:47 pm
- 1 Replies
- 863 Views
- Last post by banned
on Mon Aug 04, 2008 15:11 pm
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- Wirecolor / Objectcolor Shader in 3dsmax MR....
by Kutsche on Thu Jul 24, 2008 22:07 pm
- 6 Replies
- 1126 Views
- Last post by banned
on Sat Jul 26, 2008 19:13 pm
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- Arch&Design: Roughness und Glossiness
by Wobi on Wed Jul 23, 2008 13:46 pm
- 6 Replies
- 1074 Views
- Last post by banned
on Wed Jul 23, 2008 18:27 pm
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