We are proud to finally announce the upcoming commercial release of our internal production tools for Maya. The teaser shows some examples done with the first tool package going to be released. More detailed information will follow over the next weeks.
The tool covers a broad range of applications such as procedural liquid surfaces, procedural modeling, procedural animation, motion graphics effects, architectural design, visualization and much more. The tools are fully interactive. Usually there is no need for simulation runup, though you can of course apply dynamics. The geometry shown in the teaser is not displaced at render time. That's exactly what you see in Maya's viewport and what you can work with.
Watch a small teaser on our website.