no Rigid Bodies with Mental Ray batch

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no Rigid Bodies with Mental Ray batch

Postby pherax on Fri Dec 31, 2010 16:16 pm

Hello there,

after searching for help for 3 days now i hope that somebody can help me here :(

my Problem:

set up a scene with shattering Glass panes
shattered and animated them with ruins 3.1
everything’s fine with mentalray and rendering out of viewport (render current frame)
BUT
when i try to batch render it, the animations don’t show up
i tried to bake all the rigid bodies over the whole animation with the bake-function of the ruins-plug-in as well as with the maya bake-option.
none of those worked;
i disabled the two options under mental ray render settings: Optimize Non-animated Display Visibility and Optimize Animation Detection
none of those worked;

I would be really glad if anybody could help me, cause deadline is approaching :/
however please tell me if u need further information

i’m running maya2011 64bit with ruins 3.1 64bit

regards
pherax

ich lass es mal in englisch da ich die deutschen übersetzungen für die options gar nich kenne^^
sollte ja jeder englisch können hier :)
pherax
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Re: no Rigid Bodies with Mental Ray batch

Postby pherax on Sun Jan 02, 2011 20:15 pm

hey there,

i finally managed to figure out what was goin wrong...

i gave it a new try to bake the animation with maya's own option, so i took one rigid body grp after the other (important here is to select every single debris), then pick option in bake options "out of channelbox" or similar, select attributes which change and bake the animation.
After that u just have to disconnect all the rigid bodies from the objects, in my case with ruins' own option "disconnect rigid bodies".

and that's it
made me kinda rage but hey ;)

cu soon
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Re: no Rigid Bodies with Mental Ray batch

Postby Seeda on Tue Jan 04, 2011 0:24 am

Hi Pherax

Sorry that we could not help you, but you`ve found the solution by your own, and thanks for answering your question, that is the most important thing here.

So you`re welcome, I hope to see you sometimes here, or perhaps you can show us some work from you.

Best regards, Seeda.
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Re: no Rigid Bodies with Mental Ray batch

Postby Seeda on Tue Jan 04, 2011 0:26 am

Upsss gerade sehe ich den letzten Satz :oops: der war ja deutsch.
Naja in diesem Sinne, herzlich Willkommen und ich hoffe vielleicht die ein oder andere Arbeit von Dir zu sehen.

Gruß Seeda.
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