- Code: Select all
JOB 0.11 progr: 99.6% rendered on neelix.11
JOB 0.7 progr: 99.8% rendered on neelix.7
JOB 0.4 progr: 100.0% rendered on neelix.4
PHEN 0.3 progr: calling output shaders (left eye)
PHEN 0.3 progr: maya_shaderglow(): Computing glow...
PHEN 0.3 info : maya_shaderglow(): Glow: Filter Width .... 21
PHEN 0.3 info : maya_shaderglow(): Resolution ...... 0.638926
PHEN 0.3 info : maya_shaderglow(): Normalization ... 0.882000
PHEN 0.3 info : maya_shaderglow(): Halo: Filter Width .... 51
PHEN 0.3 info : maya_shaderglow(): Resolution ...... 0.260841
PHEN 0.3 info : maya_shaderglow(): Normalization ... 5.202000
PHEN 0.3 progr: maya_shaderglow(): Done!
PHEN 0.3 progr: writing image file C:/daten/3dprojects/Tests/images/tmp/lft_stereoTest.iff (frame 1)
PHEN 0.3 progr: calling output shaders (right eye)
PHEN 0.3 progr: maya_shaderglow(): Computing glow...
PHEN 0.3 info : maya_shaderglow(): Glow: Filter Width .... 21
PHEN 0.3 info : maya_shaderglow(): Resolution ...... 0.638926
PHEN 0.3 info : maya_shaderglow(): Normalization ... 0.882000
PHEN 0.3 info : maya_shaderglow(): Halo: Filter Width .... 51
PHEN 0.3 info : maya_shaderglow(): Resolution ...... 0.260841
PHEN 0.3 info : maya_shaderglow(): Normalization ... 5.202000
PHEN 0.3 progr: maya_shaderglow(): Done!
PHEN 0.3 progr: writing image file C:/daten/3dprojects/Tests/images/tmp/rgt_stereoTest.iff (frame 1)
RC 0.3 progr: rendering finished
RC 0.3 info : wallclock 0:00:27.76 for rendering
RC 0.3 info : allocated 42 MB, max resident 95 MB
GAPM 0.3 info : triangle count (including retessellation) : 12344
Da sagt er erfreulicherweise wo die Bilder liegen.
