Carpaint with physical sky and sun (Blender)

Materialien hochladen und herunterladen.

Carpaint with physical sky and sun (Blender)

Postby RCRuiz on Sun Feb 04, 2007 18:59 pm

Don't you guys love Car Paint phenomenon? :-D

Image

http://www.blentalstudio.com/Blender2mentalray(r)/Samples/szene%20carpaint.rar

Regards,
Carlos
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Postby Seeda on Sun Feb 04, 2007 19:18 pm

hay fine you are very fast, carlos you have a mail :-D
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Postby banned on Sun Feb 04, 2007 19:26 pm

hi carlos,

Thats great you have make a blender version. Can you take another camera position, because the angel is too steeply for looking to the material.
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Postby RCRuiz on Sun Feb 04, 2007 19:44 pm

Sorry for not matching the base scene :cry: :cry: :? the reason is that when I import the obj it move all the coords to the general center of all the objects and by trying to match the matrix from the .mi from the camera was useless since the base coords were rotate and move But I will give it a new try

Regards,
Carlos
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Postby banned on Sun Feb 04, 2007 19:51 pm

no problem,

it don´t must 100% same position, only approximately... ;-) We can make in Max a ASCII file for the postionen, when you need.
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Postby RCRuiz on Mon Feb 05, 2007 1:03 am

Well . . . getting closer i guess . . . . I just update the firs post of this thread

Best Regards,
Carlos
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Postby banned on Mon Feb 05, 2007 1:19 am

top! 100% :-)
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Postby Seeda on Mon Feb 05, 2007 9:45 am

Carlos , top, it is getting much better, now let us do the fine tuning :oops:

:wink:
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