by composer on Fri Oct 31, 2008 21:06 pm
Hier mal der Beginn meiner production.mi
Habe vergessen zu erwähnen dass ich kein "hidden" bei mir gefunden habe.
Oder übersehe ich da was?
Danke für den nächsten Tip.
#*****************************************************************************
# Copyright 1986-2007 by mental images GmbH, Fasanenstr. 81, D-10623 Berlin,
# Germany. All rights reserved.
#*****************************************************************************
# General utilities
# mip_rayswitch
# mip_rayswitch_advanced
# mip_rayswitch_environment
# mip_gamma_gain
# mip_render_subset
# Card opacity
# mip_card_opacity
# Motion blur & motion vector export
# mip_motionblur
# mip_motion_vector
# Combining with background plates
# mip_cameramap
# mip_matteshadow
# Environment stuff
# mip_mirrorball
# mip_grayball
# Geometry shaders
# mip_binaryproxy
#****************************************************************************/
$ifndef "production_mi_included"
set "production_mi_included" "true"
min version "3.4.7.5"
max version "3.6.99"
#
# --------- RaySwitching - switch subshaders due to ray type
#
declare shader "mip_rayswitch" (
color "eye",
color "transparent",
color "reflection",
color "refraction",
color "finalgather",
color "environment",
color "shadow",
color "photon",
color "default"
)
version 1
apply material, texture, environment
#: nodeid 1091679
end declare
declare shader "mip_rayswitch_advanced" (
shader "eye",
shader "transparent",
shader "reflection",
shader "refraction",
shader "finalgather",
shader "environment",
shader "any_secondary",
shader "shadow",
shader "photon",
shader "default"
)
version 1
apply material, texture, environment
#: nodeid 1091680
end declare