Sculptris Alpha 6

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Sculptris Alpha 6

Postby Mika on Tue Jun 21, 2011 21:18 pm

Sculptris Alpha 6 is now here, bringing a polished code, greatly improved compatibility -- and support for Mac OS X!

Sculptris remains one of the most fun, natural-feeling and easy to use 3D modeling and painting programs anywhere. Working with it feels like sculpting real-world clay. You don't need to worry about polygon structure, edge flows, or even polygon counts. Simply add volume where you need it and sculpt details where you want them. Sculptris automatically divides the mesh as you sculpt and only where needed for the details that you are sculpting. Wherever possible, its sculpting tools mimic real-world sculpting, making the software incredibly intuitive.

Sculptris is also great for texture painting, assigning UV's automatically (although you can also use your own) and then allowing you to paint on the texture map in 3D and in real-time.

Sculptris Alpha 6 introduces some significant enhancements:

An option for ZBrush-style navigation. No need to learn all new hotkeys and navigation commands in order to work with both programs.
GoZ. Send your models back and forth between ZBrush and Sculptris with a single button click.
Mac Support. Sculptris is no longer only for PC users!

If you were unable to run Sculptris on your computer in the past, we encourage you to try the new release -- there's a good chance you'll now be able to.

Everyone who's already been using Sculptris should update to the Alpha 6 release. For those of you who haven't tried it yet or are new to the world of digital sculpting, Sculptris is the ideal ground on which to get started, there's never been a better time to get your feet wet. After all, it's FREE!
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http://www.zbrushcentral.com/showthread.php?t=143386
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Re: Sculptris Alpha 6

Postby Seeda on Wed Jun 22, 2011 9:35 am

The export of the OBJ file is not possible.
You can export but no program i used to import were able to import the obj file.
The alert
"error, vertex ..... "
appears.
I used, to import the obj file, Max, 3D Coat and Rhino, but all with the same result.
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Re: Sculptris Alpha 6

Postby Mika on Wed Jun 22, 2011 12:17 pm

Hm, i will try it later at home. But, it´s a alpha version... Ergo: not bug free
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"Das Bessere ist der Feind des Guten."
François-Marie Arouet, 1694 - 1778
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Re: Sculptris Alpha 6

Postby Seeda on Wed Jun 22, 2011 20:23 pm

Believe it or not. Today i tried it with 3 D Coat again. Evoila it was possible, after the way over 3D Coat export this exported file was usable in Max. :shock: Hmm strange things.
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